llForceMouselook

From Second Life Wiki
Jump to navigation Jump to search

Summary

Function: llForceMouselook( integer mouselook );
0.0 Forced Delay
10.0 Energy

Sets if a sitting avatar should be forced into mouselook when they sit on this prim.

• integer mouselook – boolean, if TRUE when an avatar sits on the prim, the avatar will be forced into mouselook mode, if FALSE (default) the avatar will keep their current camera mode.

A sit target is not necessary for this function to work.

Caveats

  • This function has no effect on avatars already seated.
  • The user may exit mouselook mode at any time.
  • There is nothing stopping someone from modifying or making a client that ignores this.

Examples

Force Mouselook on Sit

default
{
    state_entry()
    {
        llForceMouselook(TRUE); // Forces sitting avatars into mouselook.

        llForceMouselook(FALSE); // Reverts the setting to the default...
                                 // ...as with a newly created prim.
    }
}

Deep Notes

Tests

•  llForceMouseLook Test

Signature

function void llForceMouselook( integer mouselook );